Update room backgrounds to high-res caption images and fix scaling
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
[gd_scene format=3 uid="uid://3ujj97iw54vo5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://32lvmgp4avr38" path="res://scenes/kq4_010_forest_path/kq4_010_forest_path.gd" id="1_abc"]
|
||||
[ext_resource type="Texture2D" uid="uid://dklgpyc5de7gm" path="res://scenes/kq4_010_forest_path/pic_010_visual.png" id="2_abc"]
|
||||
[ext_resource type="Texture2D" uid="uid://dklgpyc5de7gm" path="res://scenes/kq4_010_forest_path/010_caption_1_114607644_generated.png" id="2_abc"]
|
||||
[ext_resource type="Script" uid="uid://xmphq3i0wbg3" path="res://ScalePoint_.gd" id="3_abc"]
|
||||
[ext_resource type="PackedScene" uid="uid://c4vc1wx7k6cw" path="res://TransitionPiece.tscn" id="4_abc"]
|
||||
|
||||
@@ -19,7 +19,7 @@ y_sort_enabled = true
|
||||
script = ExtResource("1_abc")
|
||||
|
||||
[node name="bg" type="Sprite2D" parent="." unique_id=874052749]
|
||||
scale = Vector2(6, 6)
|
||||
scale = Vector2(0.78, 0.78)
|
||||
texture = ExtResource("2_abc")
|
||||
centered = false
|
||||
|
||||
@@ -133,4 +133,4 @@ points_resource = ExtResource("6_trees")
|
||||
[editable path="kq4_004_ogres_cottage"]
|
||||
[editable path="kq4_011_enchanted_grove"]
|
||||
[editable path="kq4_016_graveyard"]
|
||||
[editable path="kq4_009_shady_wooded_area"]
|
||||
[editable path="kq4_009_shady_wooded_area"]
|
||||
Reference in New Issue
Block a user