feat: add example splash item for inventory testing

This commit is contained in:
2026-04-26 22:17:37 -07:00
parent 1cc74d4e59
commit 2657966317
5 changed files with 30 additions and 6 deletions

View File

@@ -1,6 +1,16 @@
extends Scene
func _ready() -> void:
super._ready()
var def = ItemDefinition.new()
def.id = "splash"
def.name = "Splash"
def.combination_category = "potion"
InventoryManager.register_item_definition(def)
give_item("splash")
func _on_meadow_interacted() -> void:
$kq4_002_meadow.default_script(self)