Add golden ball interactable set piece to bridge room

- Add golden_ball_walk_target Node2D at position (1400, 550) on the grassy area above the bridge
- Add golden_ball SetPiece with polygon resource for interactable area
- Connect touched signal to _on_golden_ball_touched handler
- When player uses hand cursor, they walk to the target and narration reveals the golden ball
- Use ScriptBuilder.and_then() to chain walk_to_deferred and narrate actions
This commit is contained in:
2026-03-10 10:09:38 -07:00
parent b0eb6caf14
commit 1679b717db
4 changed files with 31 additions and 0 deletions

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uid://c8k3m9xq2w5np