update kq4_081_edgars_tower_bedroom to extend Scene
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@@ -1,10 +1,4 @@
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extends Node2D
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extends Scene
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class_name EdgarsTowerBedroom
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@onready var ego: Node2D = $"../ego"
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func _ready() -> void:
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pass
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func _on_room_looked() -> void:
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func _on_room_looked() -> void:
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pass
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pass
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