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@@ -19,6 +19,8 @@ Use this skill when you need to verify that room transitions are properly wired
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### Step 1: Run the Skill
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When you invoke this skill, specify the room number (e.g., "9", "009", or "kq4_009_shady_wooded_area").
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Begin by running python ./scripts/check_transitions.py, which will show each room's transitions
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The skill will:
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1. Load the specified room's .tscn file
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@@ -28,8 +30,10 @@ The skill will:
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- The `appear_at_node` value matches a node in the target scene
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- The node name follows the naming convention
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- A return transition exists in the destination room
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- The room actually goes to the correct room specified in the room's spec (./kq4-sierra-decompile/rooms/)
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### Step 2: Review Results
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The skill outputs:
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- **Valid transitions**: Confirmed working connections
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- **Invalid transitions**: Issues found with target UIDs or appear_at_node names
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