extends Scene


func _on_cottage_exterior_interacted() -> void:
	$kq4_004_ogres_cottage_exterior.default_script(self)


func _on_bedroom_interacted() -> void:
	$kq4_048_ogres_bedroom.default_script(self)


func _on_kitchen_interacted() -> void:
	$kq4_050_ogress_kitchen.default_script(self)


func _on_closet_interacted() -> void:
	# Room 051 doesn't exist yet - this will be wired when room 051 is created
	push_warning("Room 051 (Closet) not yet created. Cannot transition.")
