extends Scene


func _on_forest_path_with_cottage_interacted() -> void:
	$kq4_023_forest_path_with_cottage.default_script(self)


func _on_forest_grove_interacted() -> void:
	$kq4_005_forest_grove.default_script(self)


func _on_mountain_pass_interacted() -> void:
	$kq4_030_mountain_pass.default_script(self)


func _on_mine_entrance_interacted() -> void:
	$kq4_028_mine_entrance.default_script(self)


func _on_room_looked() -> void:
	start_main_script(ScriptBuilder.init(
		ScriptBuilder.narrate("You are roaming through a dense forest.")
	).build(self, "_on_script_complete"))


func _on_trees_looked() -> void:
	start_main_script(ScriptBuilder.init(
		ScriptBuilder.narrate("Tall pine trees surround you on all sides. The forest is thick and dark.")
	).build(self, "_on_script_complete"))
