extends Scene


func _on_tower_chamber_interacted() -> void:
	# Room 047 doesn't exist yet - this will be wired when room 047 is created
	push_warning("Room 047 (Tower Chamber) not yet created. Cannot transition.")


func _on_genestas_bed_chamber_interacted() -> void:
	$kq4_045_genestas_bed_chamber.default_script(self)
